Astral Vagabond: An Android Game Using UNITY 3D
Area of Research
Abstract
This project covers the development of an android-based mobile game entitled “Astral Vagabond.” The proponents will use Unity 3D, Maya and Android SDK as the key development software. The game has 3 stages. Each stage has enemies, obstacles and a boss. There is one protagonist. The ship has a fire button and 2 skills which are the Barrier Laser and the Neutron Plasma Laser. The objective of the game is to destroy or dodge the enemies in order for the player to move on to the next level. The game was tested using a Lenovo A65, 3.5-inch HVGA LCD capacitive display (320 x 480 resolution). The game was evaluated by a selected group of experienced players in which the result was a success. The game managed to let the players experience a challenging and fun game.
Keywords
Mobile Game
Android
Game Development
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